Why does RetroArch make my SNES games look so low-resolution?
In Retroarch, I am using the glcore driver and the BSNES-HD-BETA Core with the default settings. I've tried making many changes to aspect ratio, custom scaling, custom screen resolution, shaders, etc. with no luck.
My games look pixelated and when I watch others play online, their games look higher resolution. See screenshots.
What settings can I use to make my games look as good as youtube examples of snes games? My screen is on the left. Notice the pixelated edges.
Best Answer
The image on the left is how the game looks by default. The image on the right has a shader applied. This is not necessarily a "higher resolution" - in this case, it looks like a simple blur has been applied to reduce pixelation.
Shader examples
crt/crt-royale-ntsc-320px-composite:
Retroarch has a ton of shaders. You can find more examples and documentation here. Try out a bunch of them and see which ones you like best.
Pictures about "Why does RetroArch make my SNES games look so low-resolution?"
How do you make SNES games look good Retroarch?
By default, your SNES games should look pretty good. You can set Retroarch's overall resolution under \u201cSettings -> Video -> Output,\u201d but even if it's widescreen, SNES games should default to 4:3 because that's what all games from those days were designed for.How do I make Retroarch look better?
In NTSC, the NES uses the same 8:7 pixel aspect ratio as the SNES' 256-pixel modes. In fact, 8:7 was a pretty common pixel aspect ratio back then, used by the Master System, the Mega Drive's 256x224 mode, and pretty much any console or computer that uses the TMS9918.How to make 2d retro games look amazing! - Best shader in Retroarch.
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Images: Yan Krukov, Andrea Piacquadio, SHVETS production, Vitaliy Izonin