What is the difference between "public" games and "competitive" games? How are these "competitive" games located?
Me: Is Rocket Jumper + Bison + Zatoichi a valid Soldier play style?
Anon_Player: Anything's valid in pubs.
After a while of playing TF2 and listening to the voice/text chats I've noticed that there appears to be a different way of playing TF2, in so called "competitive" games. Unless I haven't noticed it, there appears to be no automatic method to connect to these matches, besides (what I assumes is) connecting to specific servers via the server window. Based on players' conversation there appears to be a positive connotation towards playing on "competitively", that playing "competitively" indicates you as a better player. My question is, what differences are there between "competitive" play and "pubs" (public games), and where are these competitive games found.
tl;dr: What's competitive and where is it?
Best Answer
Beyond Powerlord's excellent answer, competitive play in TF2 tends to look a little different than the normal action on the public servers. Teams play and practice together for extended periods of time and rely heavily on voice chat to coordinate their pushes, as opposed to the random teams and random chatter on pubbies. Games usually follow the standard competitive format rules and 6-player teams will stick close to the standard competitive lineup; you don't just choose to play Pyro because it's fun or have three Heavies at once. Teams follow a basic competitive strategy focused on getting to the mid-point quickly through carefully rehearsed sequences of rocket and sticky jumps and the careful use of Ubercharges for strategic advantages.
The wiki links I included here, and the links therein, provide a further overview of the basics of competitive TF2 play.
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