What is the average disk storage size of a Minecraft chunk?

What is the average disk storage size of a Minecraft chunk? - Stack of carton boxes of various shapes and sizes scattered in floor near white walls during relocation

Minecraft stores world data per region (512x512 blocks) in compressed .mca files. That means that 1 region is equal to 1024 chunks. What, roughly, is the approximate memory size of a chunk as a part of a .mca file?



Best Answer

1.13 brings changes. I believe they're now saving the block ID (or maybe it's the block state, or both) in a palette for each chunk since they've used up all the block IDs with about 256 different block types now. So the palette only contains the block types used in that chunk. Usually 1 byte (8 bits) is enough since 99% of the time you won't have more than 256 block types in a chunk. A chunk can have 16x256x16=65536 possible block types.

The metadata is also now moved to a block state so it is not limited to 4 bits (only 2^4=16 possible states).




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What is the average MB of a Minecraft world?

It varies, depending on the size of the explored world, which has to be generated and stored. I have one minecraft world that a relative built. It has a dozen or so buildings, and the area around it hasn't been widely explored. It's 56MB.

How big is a normal Minecraft world GB?

Assuming Java, a fully populated region (32x32 chunks, or 1024 chunks) in the overworld can run about 4-6MB each. Rough math says that amount of expansion would require about 200 new chunks created and populated between the overworld, the nether, and the end.



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Answer 2

Minecraft worlds are using the mcanvil(.mca) format. This format stores each block with 12 bits. That would make 49152 bits or 6144 bytes on an 16x16x16 block area. That would make 96MB as a maximum size on an 32x16x32 chunk area per mcanvil-file. This format is used since as I know release 1.0.

Let me know if I'm wrong.

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