What examples of games break the fourth wall and direct the player to read the manual? [closed]

What examples of games break the fourth wall and direct the player to read the manual? [closed] - Closeup of political map of Australia with cities and regions with borders surrounded by seas and oceans placed on wall in sunny room

There are video games that break the fourth wall and talk directly to the gamer. The best example was always the TV show "Hugo" where you control the character with your telephone. He would comment on the gamer's skill and even knock on the screen.

Are there examples where game characters mock players by telling them to read the manual?



Best Answer

This site may help you find what you're looking for. Examples are:

"One classic wall-breaking moment in Metal Gear Solid is the advice to contact Meryl by codec by looking up her codec frequency on the back of a disc case, a reference to the game's disc case.

  • Can't get Meryl's frequency because you threw away the jewel case or lost it? No problem! Contact Colonel enough times and he will give it to you! But, of course, you have to check the Frequency List for it.
  • A similar moment appeared in its earlier prequel Metal Gear 2: Solid Snake, where Snake is told to look up a radio frequency on a package, a reference to the game's package."

"In Rayman 3: Hoodlum Havoc, Murfy straight-out takes out a copy of the game's manual and uses it to explain to Rayman what's going on."




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What games break the 4th wall?

1 Metal Gear Solid - Psycho Mantis Boss Battle
  • Batman Arkham Asylum.
  • Metal Gear Solid.
  • Conkers Bad Fur Day.
  • The Stanley Parable.
  • Undertale.


What is the Fourth Wall in game?

The "Fourth Wall" is a term often invoked by the game player, reviewer, designer, critic and scholar to describe instances when the video game medium consciously blurs the boundaries between the fictional and real world, either drawing something into the fictional world from outside, or expelling something out of the ...

What does it mean to break the Fourth Wall in video games?

In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.

Is breaking the Fourth Wall non Diegetic?

Whilst breaking the fourth wall is traditionally the flow of diegetic into the nondiegetic world, certain videogames reverse this flow, drawing the nondiegetic into the diegetic.



4th Wall Breaks in Video Games - The Bit




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