Is Avenging Spirit the first game that features a possession gameplay mechanic?
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I was recently playing an old arcade game named Avenging Spirit that has a main character that is kind of similar to Nintendo's Kirby. It features a "possession" game mechanic, where the player can take full control of almost any enemy, and control them.
Is this the earliest game with such gameplay mechanic?
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What is a gameplay mechanic?
"Game Mechanics are constructs of rules and feedback loops intended to produce enjoyable gameplay. They are the building blocks that can be applied and combined to gamify any non-game context." \u2014 The Gamification WIKI.Is gameplay and mechanics the same?
Basic gameplay defines what a game is, to the player, while game mechanics determine the parts of which the entire game consists.🎮 Avenging Spirit (Game Boy) Complete Gameplay
Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.
Images: Tima Miroshnichenko, Andrea Piacquadio, cottonbro, RODNAE Productions