Effective Path Finding Mob Farm
So I was making a path finding mob farm, but I'm confused which design is more effective to use (see picture):
I felt like mobs frequently spawn on the second design, but I'm afraid they aren't going to walk into the water stream, instead they are going to walk to the place far from the water stream (The missing part from the first design), but still I don't know if this is correct or not. So any thoughts?
Best Answer
Both are of similar efficiency, so there should not be any noticeable difference between the two designs. Other factors will play a much larger role, for example farm location, player position, and spawning spaces.
If I had to take a guess, I would guess that design 2 is slightly less efficient. This is because mobs in the corner will be unlikely to pathfind to another quadrant with just 1 attempt, as they are out of range. This means they will require at least 2 pathfinding attempts before crossing the water instead of 1.
You can induce mobs to pathfind more frequently by providing more solid blocks around them. Mobs pathfind to nearby solid blocks, so if there are more nearby, they will be more likely to pathfind. You can even exploit this by only placing solid blocks in areas you want mobs to walk towards, and making other places out of non-solid blocks (glass, slabs, stairs).
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Where is the best place to AFK a mob farm?
Your AFK room can technically be anywhere within 128 blocks of the spawner room. But the best place to put it is high up into the air, approximately 80 blocks above the roof of the farm. Since mobs can't spawn in midair, going this far into the sky makes your spawner room the only place they can possibly appear.What is the best distance for a mob farm in Minecraft?
In the case of a spawner, players need to be at a distance of at least 16 blocks distance from the spawner to activate it. When AFK-ing at a spawner-based farm, players should be at a distance of less than 16 blocks from the spawner.How do I get more spawns in my mob farm?
To increase mob spawn rates, players have to light up all caves, ravines, and all other spawning areas in a radius of 128 blocks from the spawning platform. Minecraft only allows a limited number of hostile mobs to spawn. If the limit is already filled, no new mobs are going to spawn.What is the best biome to build a mob farm?
Mobs will spawn naturally in dark places and this can be used to farm them. These farms can be built anywhere but the best places to build them are in Desert biomes, as they have an increased Mob spawn rate, and as deep underground as it can be.[Simple] Path Finding Mob Farm 1.14
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