Why is this rail signal not creating a new block?

Why is this rail signal not creating a new block? - Collection of garments hanging on rack

I am making a rail loop to collect all my raw materials and then take them to my processing sector.

My rail loop with non-functoning signal

Because of a pesky cliff, I have been forced to have my track loop back on itself. I decided that, even though this track should only see one train, to put some signals on there just in case. After setting up the signals, I noticed that the signal right after the loop was flashing and had not made a new block, despite it seeming like there was no reason for it not to.

Why is it not making a new block and how can I fix it?






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Why is my rail signal red?

Red - The monitored block is not empty or another signal monitoring it is yellow. Blinking - The signal is not on a rail, or the monitored block is also the block before the signal.

How do you set rail signals in Factorio?

Some are common, others are unique to a specific railroad. The most constant signals and the easiest to understand are single-head block signals. Red means stop; green means proceed, and yellow means caution or approach, usually indicating that the next signal is red.

How do train signals work?

A red aspect (Danger) tells the driver that they must stop at this signal and they must come to a complete stop by the signal. They must not proceed past this signal and if they do, automatic emergency braking is applied and will bring the train to a halt.



Train Signal Guide EVERYTHING Need To Know | Satisfactory Update 5




Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

Images: Skylar Kang, Max Vakhtbovych, Max Vakhtbovych, Max Vakhtbovych