What is the last quest that I can complete for each faction?
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For the four factions (the Institute, the Brotherhood of Steel, the Minutemen, and the Railroad), what is the last quest that I can complete for each faction, in each of their quest lines?
I completed "The Molecular Level" and got help from the Railroad, so they want me to help synths escape. And I'm also doing quests for the Institute right now.
I also want to continue quests for the Minutemen and the Brotherhood of Steel, but I haven't received any quests from them in a while. Am I already done with the quest lines for those two factions? If I had gotten help from either of these factions instead, then would their quest lines be the ones that I would be continuing, rather than the one for the Railroad?
Is there a way for me to still continue the quest lines for those other factions? For instance, could I return the to the Brotherhood and return the Institute holotape to someone, to start a new quest? Or would that not do anything if I didn't already have an existing quest for the Brotherhood?
I have not yet received a warning stating that I am about to damage my reputation with another faction. Also, I ultimately want to end the game as an ally of the Institute, if that matters.
Best Answer
As the institute what makes you hostile to the railroad, is 1: If you make the teleporter with the Brotherhood (maybe the Minutemen) when you teleport to the Institute while you have not yet completed "The road to freedom" the Railroad will no longer be your ally and you will fail the quest "The road to freedom" You will become HOSTILE with the railroad in the quest "End of the line" when you kill Desdemona (duhh...). And you will become hostile to the Brotherhood when (for me, at least) when you teleport to Mass fusion. The game will be nice to you here though, because it will give you a heads up saying "Are you sure you wish to relay to Mass Fusion, doing so will make you permanently hostile with the Brotherhood of steel". I finished the whole main storyline with the Institute and never became hostile with the minutemen. So, if you want to come out with the Institute and the minutemen, follow the Institute, you will still be able to do all the Minutemen quests.
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How far can you progress with each faction in Fallout 4?
Ultimately, the faction you like most is who you should probably work with - the game continues after the end, allowing you to level up infinitely. There are four different endings in Fallout 4, depending upon which Faction you choose to end the game with, and different sequences of events leading up to it.Can you finish Fallout 4 with all factions?
You can keep all three factions alive and available to do radiant quests while only destroying the Institute. You need to complete Tradecraft before teleporting to the Institute, otherwise the Railroad won't let you join.How many faction quests are there in Fallout 4?
As listed below, there are 191 quests in the base game, with a total of 272 with all add-ons installed.What is the point of no return with the institute?
The point of no return between the Brotherhood and the Railroad is after turning in Blind Betrayal, when Tactical Thinking starts. For the Institute and Brotherhood it's Mass Fusion/Spoils of War, doing one will fail the other and make you hostile to the respective faction.FALLOUT 4: The ULTIMATE Factions Guide! (Everything You Need to Choose a Faction in Fallout 4)
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Answer 2
There is a way to finish with just the minutemen I think:
Side with the institute to kill the Railroad, and straight after that, go and murder a named institute scientist or father, to become banished (make sure to finish all possible institute side quests and collect gear first), then do the brotherhood quest up to where it's time to destroy the institute. Then, kill elder maxson and leg it as fast as you can (save, because this may take a few tries) and follow the minutemen quests and do 'The Nuclear Option (Minutemen)' to destroy the institute, and after the endgame, build large artillery settlements and do 'with our Powers combined' and 'defend the castle'. Make sure to have completed all side quests for each faction before doing this, as there are very good exclusives you can acquire.
There you have it. The Commonwealth with only the Minitemen left, building more shacks relentlessly and wiping out the rest of the factions.
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