What are the most profitable tailoring recipes?
There are many different tailoring recipes available to craft for your pawns once you research Complex Clothing (and even more with the Noble Clothing and Royal Clothing options!), each requiring a differing amount of both labor and materials.
While both quality and material can affect the final value of the item, they're moot comparatively, assuming the quantity & time remain the same. (Do any clothing materials have work time adjustments? I know building furniture out of stone is slower than metal or wood)
There are two equally interesting maximums I'd like to consider (though they may be the same) --
- The tailoring recipe that maximizes profit / time
- The tailoring recipe that maximizes profit / material
What should I be making in order to most-quickly grow my burgeoning clothing franchise?
Best Answer
Fortunately there are already two useful tables containing the answer to this very question. But unfortunately the DLCs clothing and materials are not yet included in this list, thus this answer is incomplete.
The first table contains the type of item you should tailor to get the most profit. ->Tailoring goods
The second table shows you the value of each textile to determine which one is the best to tailor.-> Textiles
As you can see from the first table, value/work(profit/time) is the highest in tribal-wear but value/materials(profit/material) is highest in dusters.
To calculate, how much money you will get for your clothing just multiply the "Base Market Value" from the first table with the "Market Value" from the textile table. Don't forget to factor in the Qualitys market value as well.
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