How to test player movement speed in 1.8?

How to test player movement speed in 1.8? - Light Trails on Highway at Night

I am wondering if there is a better way to track, or test, how fast a player is going, then activate command off that. So far I have: /scoreboard objective add Sprint stat.WalkOneCm Then, every tick I have that set to zero. /scoreboard players set @p Sprint 0 Then, after it resets 5 times, It tests to see if the players movement speed if in between 150 and 200 WalkOneCm score per tick. If true, then you get a speed boost. However, sometimes it fails, and tests when its at 50 or so. Is there a better measurement?



Best Answer

I found a possible answer, but I haven't got it to work yet:

First, you build a clock (with a bit longer delay).

Then, you let a set of Command blocks be triggered at once. Theese CMD blocks should summon a circle of Armour Stands with different names around the Player.
Then, after a small delay, a CMD Block row tests the Player distance from each ArmorStand (by name). If any Player-ArmorStand distance is smaller then, let's say, 1 block, another command is executed, eg.:

/execute @e[name=ArmorStand1] ~ ~ ~ execute @a[r=1] say @p is sprinting

If summoned in this way, it gives a total of 24 CMD blocks:

_ ? ? ? _
? _ _ _ ?
? _ P _ ?
? _ _ _ ?
_ ? ? ? _

P for Player, ? for ArmorStand, _ for nothing.




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How do you show your speed in Minecraft?

To use the speed that you have used, you need to run.
  • Commands : /setspeed.walk <Speed> - Change your speed. ( Walking) /setspeed.walk <Player Name> <Speed> - Change other's speed. ( Walking)
  • Permissions : playercontrol. set. fly - Allow you to set your flying speed. playercontrol. set. fly. ...
  • Videos :
  • Change Log.


  • How do you give players speed in Minecraft?

    The Speed effect is a status effect that increases your speed causing you to move faster in the game....Background.Status EffectSpeedGame Command/effect command5 more rows



    How I Mastered Minecraft 1.8 PVP in 1 Week




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