How to delete the effect particle when summoning a mob
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How can we delete the effect particle when summoning a mob?
Best Answer
The ShowParticles
tag, when set to 0, will hide particles from that effect. The datatype of 'byte' must be declared by appending the numerical value with a "b":
/summon Creeper ~ ~1 ~ {ActiveEffects:[{Id:14,Duration:1000000,ShowParticles:0b}]}
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Answer 2
If you aren't going to give the mob a name you can do this:
/summon Cow ~ ~ ~ {CustomName:"noeffect"}
Then:
/scoreboard objectives add noeffect dummy
Then:
/scoreboard players set @e[type=Cow] noeffect 1 {CustomName:"noeffect"}
Then:
/effect @e[score_noeffect_min=1] EFFECT SECONDS AMPLIFIER true
True makes deletes the particles.
Sure there is another way, but this works!
//dnorhoj
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