How much should I train Armour if I plan on mostly relying on Dodging?
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I'm playing a character who has good reasons to prioritize dodging over armour use:
- I'm a Deep Elf, so I have a low base Str, a +2 dodging aptitude, and -2 armour aptitude.
- I'm training Ice Magic, hoping to use Ozocubu's Armour, which only works when wearing armour with an encumbrance penalty of 4 or less.
- I want to cast high-level spells (at least up to level 8 for Controlled Blink) in the late game.
I'm pretty sure this means I should be prioritizing training in dodging over training in armour, but does that mean I don't train armour at all? Or is there some small-ish amount of armour investment that's worth it if I end up wearing, say, Troll leather armour or something like that? If the latter, what's my target number?
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