How do I get my follower to stop following me when I do not know where they are?

How do I get my follower to stop following me when I do not know where they are? - Caution

I am trying to get Faendal back as a follower, but he says I already have a follower. I am pretty sure I do but can't find him. The follower I'm trying to get rid of is Windhelm's house Carl. I've tried to wait and see if he decides to become bored and leave, I've also tried to check my houses, I've fast traveled and even that doesn't work.

I'm on Xbox One, no mods. Can anyone please help me?



Best Answer

You've mentioned you've already tried fast traveling and that does not work, which is typically the first thing I do when I lose a follower.

You've also mentioned you've checked your houses. Which ones?

Have you checked Hjerim, the house in Windhelm? That's where he first appears, after you've purchased the home. He can also be found in the Sky Haven Temple if you are a Blade.

How long did you wait? If you told the follower to wait somewhere, he should get bored after a full day and then return home to Windhelm.

Since you are playing on Xbox and cannot use console commands, you can also try saving to a new slot, restarting the game, and then reloading the save.




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How do you get a follower to stop following you Skyrim?

Just tell them it's time for them to go home and they'll leave. Unless you've ever used some mods on the character you're playing as that somehow messed that up, in which case it's anyone's guess.

How do I get Lydia to stop following me?

-with console open click on the follower, type disable. Close the console.

Where do followers go when you dismiss them?

If you dismiss companions in Fort Joy, they will go back to their original location, where you first recruited them. Originally posted by Moojuice: I only know that when you get the homestead ship you can talk to the dismissed guys.

How do you get rid of a companion in Skyrim?

Try one (or both if one doesn't work) of these in the console;
  • set playerfollowercount to 0.
  • click on the follower, type disable . Poof. (if you want the creature to still exist try enable immediately after, maybe it'll fix itself)




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