Heroes of Might and Magic 3 or 4 (persistent world mode)

Heroes of Might and Magic 3 or 4 (persistent world mode) - Unrecognizable man in costume with glowing light emitting diodes giving performance in twilight

A friend and me would like to play HOMM 3 or 4 online against each other but without the need to finish the game in a single session. Rather, we would each like to be able to make the move, then do something different and only switch back when its our turn again (maybe receive a signal), so that a game might go over several days or possibly even weeks! You get what I mean.

I searched the internet for existing solutions but without any success so far.

The only possibility I could think up on the spot was sending (e.g. mailing or whatever) each other an updated savegame each time, which is kind of clumsy...

Do you know of any more elegant solution? Whether it already exists, or how it might be put into practice? I highly appreciate your suggestions!



Best Answer

What you are looking for is called "Play-by-mail" mode. Unfortunately, quick search didn't yield any results for HoMM. But if you check this list on Wikipedia Play By Email Video Games, there are some similar turn-based games with this feature, and the most notable are Civilization series and Age Of Wonders series.

And for HoMM you already know the solution:

sending (e.g. mailing or whatever) each other an updated savegame each time




Pictures about "Heroes of Might and Magic 3 or 4 (persistent world mode)"

Heroes of Might and Magic 3 or 4 (persistent world mode) - 2 Girls in White and Pink T-shirts Standing on Green Field
Heroes of Might and Magic 3 or 4 (persistent world mode) - Planet Earth
Heroes of Might and Magic 3 or 4 (persistent world mode) - Person on Truck's Roof





Songs of Conquest vs Heroes of Might \u0026 Magic 3: 12 Important Gameplay Differences




More answers regarding heroes of Might and Magic 3 or 4 (persistent world mode)

Answer 2

You need to share the saves folder with each other. This will greatly improve the speed with which you can send moves to each other. Any cloud storage service will work.

Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

Images: Lucas Pezeta, Antonius Ferret, Pixabay, Aidan Roof