Game physics: Why don't the turrets experience recoil? [closed]

Game physics: Why don't the turrets experience recoil? [closed] - Young man putting on VR goggles

I am not completely sure if this is the best forum to discuss gaming physics (there is no tag for it), and this is certainly a game about portals.

But when the turrets in portal 2 fire at you, the force is great enough for you to be pushed back. This is definitely noticeable in here (https://theportalwiki.com/wiki/Portal_2_Chapter_8_Test_Chamber_16) where you simply cannot approach the turrets because the bullets push you back with a lot of force.

The turrets are light enough to be picked up.

Why don't they fall over due to recoil?



Best Answer

Because game engines don't necessarily follow the laws that apply for you and me ?...

Simply put that's just how the Game engine is designed to operate. No one ever advertised the Source engine as one to apply the 3rd law of motion.




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