Dwarf Fortress: Work Order condition tied to amount of dye
How do I make a mill-plants work order tied to the amount of dye?
e.g. a mill plants work order on a quern that activates only when the amount of dimple dye drops below 10.
I'm using the DFHack workshop profile function. One combination that does not work is:
- item type : powder
- material : dimple cup dye
- traits: Dye items
The phrase on the screen after setting these conditions is Amount of dye dimple dye available is less than 10 . Satisfied for next check even though I have hundreds of units of dimple dye in a few dozen bags.
Thanks!
Best Answer
I use following steps to automate the textile industy:
- Mill 5 plants when amount of "dye boxes and bags" (item: boxes and bags; trait: dye items) is at most 10.
Be sure to use to use a stockpile without barrels for the dyes.
This works well. Combine it with
process 5 plants when amount of pig tail thread(item: thread; material: pig tail) is at most 30
weave 5 thread to cloth when amount of pigtail cloth(item: cloth; material: pig tail) is at most 30
dye 5 cloth when amount of dyable cloth (item: cloth; trait: dyable item) is at least 10
Be sure to use a stockpile without bins for the cloths.
The final step is something like:
limited production: make 5 cloth shoes when amount of pig tail shoes (item: shoe; material: pig tail) is at most 30
mass production: make 5 cloth robe when amount of dyed cloth (item: cloth; trait: dyed item) is at least 5
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