Are 1-Ups any good as rewards in Super Mario Maker 2?

Are 1-Ups any good as rewards in Super Mario Maker 2? - Focus Photo of Super Mario, Luigi, and Yoshi Figurines

I'm looking to reward the players of levels I make in Super Mario Maker 2 for finding secret areas, getting past difficult sections, etc.

In the original Super Mario Brothers series (Super Mario Brothers 3, Super Mario World, etc) the subjectively "best" reward was a 1-Up Mushroom, granting an extra life. Coins might be a second best as they granted points, and 100 coins would be a 1-Up.

In Super Mario Maker 2, from what I can tell, 1-Up Mushrooms have no value: When I play courses locally through the "Play" option I haven't seen any counter for lives, and so getting an extra life seems to have no value (they're effectively infinite)

Do 1-Up mushrooms have any value in in Super Mario Maker 2? If not, what are good "rewards" to place in secret / difficult to find areas? What do players value and try to find?



Best Answer

You still can put an 1UP as a reward...

Although it's pointless if a player get into your course from random search, but 1UP will be a useful reward while your course been played in endless challenge mode.

Your question reminded me of putting some 1UP and some 10/30/50-coin in my course.




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What do 1 ups do in Mario Maker?

The 1-Up Mushroom is an item in Super Mario Maker 2. While in Endless Mode or Story Mode, grabbing them will provide an extra life to use as they progress. Other than that, they are objectively useless outside those modes, but they can still be used as a bonus to reward the player.

How do you get more power ups in Mario Maker 2?

Unlocking All Secret Power-Ups in Super Mario Maker 2 To unlock the Superball Flower you'll need to complete the Spiny Shell Smashers job. You'll be able to play this job by talking to Toad in front of Peach's Castle, but it won't be unlocked until you're near the end of the story mode.

Can you beat Mario Maker 2 without touching a coin?

Trial of Death is a 10-minute seizure-inducing free-for-all. Its long-length, its intricacies, and its chaotic and seemingly random nature make it one of the most difficult levels in Super Mario Maker. Most levels take hours to complete, but Trial of Death has taken years.



How To Add Secrets Into Your Super Mario Maker 2 Levels | Tips \u0026 Tricks




More answers regarding are 1-Ups any good as rewards in Super Mario Maker 2?

Answer 2

1-Ups are good for a reward if you are creating a Story map.


The 1-Up Power-up

1-Ups are a free power-up that can grant a life to any character. If you are playing Online Mode (Nintendo Switch Online), they are awesome:
  • Story Maps.
    You can put a limited amount of lives in Story maps, and you can add a 1-Up to add a life, making this beneficial to passing levels.
  • Perfect Flags.
    If you jump on a flag perfectly in any game, you can get a 1-Up.
  • Overcomes Mushrooms.
    Although a mushroom can give you a extra life in game, if you lose, the 1-Up can come in handy with a life for a whole game.

Sources

According to Quora, there are 6 answers about a 1-Up being beneficial.

Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

Images: Pixabay, Miguel Á. Padriñán, Andrea Piacquadio, Klaus Nielsen